Uses of Interface
org.robovm.apple.scenekit.SCNSceneRenderer
-
Packages that use SCNSceneRenderer Package Description org.robovm.apple.arkit org.robovm.apple.scenekit -
-
Uses of SCNSceneRenderer in org.robovm.apple.arkit
Classes in org.robovm.apple.arkit that implement SCNSceneRenderer Modifier and Type Class Description class
ARSCNView
Methods in org.robovm.apple.arkit with parameters of type SCNSceneRenderer Modifier and Type Method Description void
ARSCNViewDelegate. didAddNode(SCNSceneRenderer renderer, SCNNode node, ARAnchor anchor)
void
ARSCNViewDelegateAdapter. didAddNode(SCNSceneRenderer renderer, SCNNode node, ARAnchor anchor)
void
ARSCNViewDelegate. didRemoveNode(SCNSceneRenderer renderer, SCNNode node, ARAnchor anchor)
void
ARSCNViewDelegateAdapter. didRemoveNode(SCNSceneRenderer renderer, SCNNode node, ARAnchor anchor)
void
ARSCNViewDelegate. didUpdateNode(SCNSceneRenderer renderer, SCNNode node, ARAnchor anchor)
void
ARSCNViewDelegateAdapter. didUpdateNode(SCNSceneRenderer renderer, SCNNode node, ARAnchor anchor)
SCNNode
ARSCNViewDelegate. getNodeForAnchor(SCNSceneRenderer renderer, ARAnchor anchor)
SCNNode
ARSCNViewDelegateAdapter. getNodeForAnchor(SCNSceneRenderer renderer, ARAnchor anchor)
void
ARSCNViewDelegate. willUpdateNode(SCNSceneRenderer renderer, SCNNode node, ARAnchor anchor)
void
ARSCNViewDelegateAdapter. willUpdateNode(SCNSceneRenderer renderer, SCNNode node, ARAnchor anchor)
-
Uses of SCNSceneRenderer in org.robovm.apple.scenekit
Classes in org.robovm.apple.scenekit that implement SCNSceneRenderer Modifier and Type Class Description class
SCNRenderer
class
SCNSceneRendererAdapter
class
SCNView
Methods in org.robovm.apple.scenekit with parameters of type SCNSceneRenderer Modifier and Type Method Description void
SCNSceneRendererDelegate. didApplyAnimations(SCNSceneRenderer renderer, double time)
void
SCNSceneRendererDelegateAdapter. didApplyAnimations(SCNSceneRenderer renderer, double time)
void
SCNSceneRendererDelegate. didApplyConstraints(SCNSceneRenderer renderer, double time)
void
SCNSceneRendererDelegateAdapter. didApplyConstraints(SCNSceneRenderer renderer, double time)
void
SCNSceneRendererDelegate. didRenderScene(SCNSceneRenderer renderer, SCNScene scene, double time)
void
SCNSceneRendererDelegateAdapter. didRenderScene(SCNSceneRenderer renderer, SCNScene scene, double time)
void
SCNSceneRendererDelegate. didSimulatePhysics(SCNSceneRenderer renderer, double time)
void
SCNSceneRendererDelegateAdapter. didSimulatePhysics(SCNSceneRenderer renderer, double time)
void
SCNSceneRendererDelegate. update(SCNSceneRenderer renderer, double time)
void
SCNSceneRendererDelegateAdapter. update(SCNSceneRenderer renderer, double time)
void
SCNSceneRendererDelegate. willRenderScene(SCNSceneRenderer renderer, SCNScene scene, double time)
void
SCNSceneRendererDelegateAdapter. willRenderScene(SCNSceneRenderer renderer, SCNScene scene, double time)
-